lamar that works only for up down left and right, as I can not have two key released conditions in the same event. Unless I am missing some thing.
Though I want my character to face the diagonals of the 8 angle movement when set to 45 degree intervals, when they have stopped moving on that angle.
Did you change the Set Angle to "no" in the sprites behaviors?
You can use a sub event to check if both keys are released.
Main event checks if one key released and sub event checks if other key is released.