The game: roll a ball around and collect stars while staying on top of disks.
There is a power-up in the game that once enabled, it will surround the ball and should act like a magnet, pulling any stars a short distance away toward the ball itself.
I can not give the stars a 'solid' behavior, the ball hesitates once it collides with the stars. And i can not give the stars a 'physics' behavior since there may be up to 50 stars on screen at any given time, and when i tried adding that behavior the fps went way down.
I looked at some posts and examples, but either it's not what i need, or they use the physics behavior.
How can i draw the stars toward the ball if they are, say, 300 pixels away?
Any help is greatly appreciated.