Hey guys, got a quick question.
I have a solid object that, when the player (with platform-behavior) steps on, changes to a darker color and then becomes invisible with solid-disabled. 6 Seconds later, it reverts back to its original state. It looks like this:
Player> on collision with FadeTile Set animation to "On"
On animation "On" finished Set invisible
Set solid Disabled
Wait 6 seconds
Set solid enabled
Set animation to "Default"
Set visible
Here's the problem: When the player is standing on the platform, nothing happens when solid is disabled. What I want is for the player to fall down as if the platform was destroyed- without destroying it, so that it can come back 6 seconds later. But the player does not fall, the object's solid state doesnt "register" UNTIL I jump, or leave the platform and come back to it.
If anyone can help me, that would be great. Oh, and I can't open capx files because I'm on two different computers.
THANK YOU!