In the properties dialog box is "Default Controls".
However you decide to switch between controlling player sprites, set the current one to use "default controls" and deactivate the one your switching from..
Use a global variable (Set_Player). Then make a few statements.
System > Set_Player = "Player_1" > Player_1 > Stop Ignoring Input
.........................................................> Player_2 > Start Ignoring Input
.........................................................> Player_3 > Start Ignoring Input
System > Set_Player = "Player_2" > Player_1 > Start Ignoring Input
.........................................................> Player_2 > Stop Ignoring Input
.........................................................> Player_3 > Start Ignoring Input
System > Set_Player = "Player_3" > Player_1 > Start Ignoring Input
.........................................................> Player_2 > Start Ignoring Input
.........................................................> Player_3 > Stop Ignoring Input
Depending on the variable value, controls will default to the selected player sprite.
Hope this helps.