OK guys, I have a situation and I can't for the life of me figure out how to do what I want to do. Searched the forums, manual, every
thing.
Here is the dropbox.com/s/key8wu2yzje8322/Game.capx[/b]
What I want to do here is make sure that the rotaries play the connect animation when the notches overlap. I have got this working but with a few problems:
1 - The animation triggers on all rotaries regardless of connection or not, if only one is overlapping.
2 - The animation doesn't change back when they are no longer overlapping
I've tried so far what I call an ascending tag system. That is, dishing out tags to instances using instance variables and one global variable. It didn't work XD
I was considering arrays, but I'm not all that savvy just yet, so I haven't tried.
What are your opinions, guys and gals?