If i understand well your score "seems" not move so going down when moving up and so on ...
If the score must stay in then top left corner of the screen you could use a special behaviour for this score text object call "anchor". Using this feature the text can "stick" to the top left corner of the window. You must also look and perhaps change the new object properties after adding this anchor behaviour to give more details how you want to anchor this score object in your game.
If you have a player sprite always centered on your screen you could also use a "pin" behavior to keep always the same X/Y distance between this sprite and your text. If you don't have a player object centered on the screen just create a invisible object for doing the same job !
In my Compan360 arcade project (see below) the top-left map , comments and comments background are "PIN" to a invisible object always centered on the screen ... this invisible centered object is also used to do the "scroll" job using the auto-scroll behaviour feature.