Yes, this is actually quite easy to do. Here, I'll draw up an image:
While the player is in the trigger area, the flare will line up with the player and will be set to visible until it is out of the trigger area.
Each individual circle will immitate a ring of light, like a beam.
You will want each individual circle to line up with the flare, and slowly decrease in Y coordinate so it looks like it is getting more in your face as it follow the player and the player gets closer to the origin. (the formula for the flare will be a pain in the ass, so good luck.)