Hello! I want to make a game where a sprite animation frame is changed on any touch. However, it seems that the change of the sprite is pretty slow, while the game I want to create is one to test speed (i.e. if i click fast 10 times, the sprite changes like 5-6 times). How can I make this work properly? Thank you!
that wasn't a problem before, it might be your GPU card cant handle that fast rendering, on my end if i do a sprite with 10 images, and tell it to change on click it will do just that instantly with no delays. you might want to update your graphic card or drivers.
also to ease the rendering load if you only have color changes and the sprite is the same i would only apply hue and saturation effect since has no pixel to fill but only change color, which in terms of rendering GPU capabilities is way faster.