I want my game to react to the player sliding his finger on the screen, as opposed to tapping or holding. Most cell phone games that sell well use the slide mechanic. However, I can't find the appropriate condition in the event sheet.
You can use Touch.AngleAt(0) and Touch.SpeedAt(0) to recognize gestures.
Here is a demo I made for another post:
https://www.dropbox.com/s/tetv3j8m1psww ... .capx?dl=0
You can use Touch.AngleAt(0) and Touch.SpeedAt(0) to recognize gestures. Here is a demo I made for another post: https://www.dropbox.com/s/tetv3j8m1psww ... .capx?dl=0
I loved it, thanks a lot for sharing it.
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Thanks. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />
Here is a C3 file as well in case it helps anyone else