FourElements's Forum Posts

  • 11 posts
  • if you see a red loading bar, disable your adblock, or check for what causes Construct to fully load the javascript trigger 'loaded' by pressing f12 or go to developer console in your browser, enable javascript on browser also.

    I pressed F12 and found out the game is trying to load a graphic/object I purposely deleted from the updated version, which shouldn't even try to load because I replaced EVERY other file on the 000webhost site I uploaded, including the index.html, so the site's source code should in theory have changed too...

    To be more precise, the console says this:

    Failed to load resource: the server responded with a status of 404 ()

    c2runtime.js:125 Error loading image 'https://four-elements.000webhostapp.com/images/creditsbutton-sheet0.png':

    The "credits button" is an object I deleted from the game because it was simpler to just display the names of two people right there in the title screen.

  • Reupload on bitballoon

    Bitballoon is not sending me the verification email it says it sent, preventing me from registering.

  • Also, check browser console for errors.

    According to the console, the website can't find a file that I purposely deleted from the newer version of the game. I had tried to update the website just by replacing all of its files and nothing else, but evidently 000webhost expected me to do something more...

  • Here you go: four-elements.000webhostapp.com

  • I have a game in 000webhost. Recently, I tried to update it by replacing all the files. But when I try to play it now, the Construct2 loading bar, which is usually green and fills quickly, is now red and remains forever in an almost-completed position, never actually loading the game...

    What happened?

  • You can use Touch.AngleAt(0) and Touch.SpeedAt(0) to recognize gestures.

    Here is a demo I made for another post:

    https://www.dropbox.com/s/tetv3j8m1psww ... .capx?dl=0

    Thanks. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />

  • Thank you very much.

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  • I mean you slide your finger on the screen upward and the player jumps as a result.

  • I want my game to react to the player sliding his finger on the screen, as opposed to tapping or holding. Most cell phone games that sell well use the slide mechanic. However, I can't find the appropriate condition in the event sheet.

  • I want my game to react to the player sliding his finger on the screen, as opposed to tapping or holding. Most cell phone games that sell well use the slide mechanic. However, I can't find the appropriate condition in the event sheet.

  • So... I've been looking into publishing my future games onto Facebook, and I saw it asks you for the URL of the game (for example where you have stored it on DropBox or Mega)... So I was thinking, what happens if I put my game on Kongregate and/or Newgrounds, and then I put the Kongregate/Newgrounds URL when uploading the game to Facebook? Is it possible to "kill two birds with one stone" in this way?

  • 11 posts