I know we can publish to Xbox Creators Program/Windows Store, but what about each of these?:
1) PlayStation: Possible yet?
2) Nintendo Switch: Possible yet?
3) Android/iOS Phones: How do we publish games that are over the 100MB limit, such as a few GB? Any tutorial for Expansion Packs or whatever would be required to get past the 100MB limit?
4) Steam: Is it worth paying the $100 Product Submission fee in the Steamworks Distribution Program? I find it odd that this fee must be paid before even submitting a game. I think they should relocate this fee to the final step, i.e.: After your game is 100% okay to launch, pay the $100 fee, and it's listed in the Steam Store. If I pay the fee, will I be able to publish my game easily, no problems, and of course no coding/programming? Or are they picky, unlike Xbox Creators Program?
5) Any other great consoles I'm missing that will give my game a wide audience? Are "iOS web app" or "Chrome Web Store" any good for exposure, or may as well skip those? I think most gamers use video game consoles or Steam.