But I don't see no where in your event sheet that you set the bullet angle. Which should be done on the start of layout. You can't set it in the bullet behavior properties that Angle property only take Yes or No. Set to no if you don't want it to rotate the sprite with the angle it is going. But you have to event code the bullet angle.
**Also why do you have it call Start of Layout Twice?? Those two events can be combined under one Start of Layout call. Also me personally always have the Start of Layout at the top. So that it is the absolute first thing done.