> Yes, but the stat crunching and data manipulation aren't for the feint of heart.
>
What do you mean?
Behind every game is data, and data is usually placed into array. And array and data and all the calculations etc that is game development isn't paint by numbers. It isn't have a game in a couple hours. Expect to spend a considerable amount of time building your game. Expect many many smash your head against the wall sessions