Oh hey I figured it out too. I'll post my solution though for anyone that searches for this exact same issue:
1. create a global variable (gvar) you're going to count up
Object on created > Add 1 to gvar
System gvar >= total number of expected objects
-->System pick a random Object instance + Trigger Once > Object (destroy, or do whatever to it)
In my case it looks like this:
<img src="https://dl.dropboxusercontent.com/u/29061450/construct2/pickrandomfire.jpg" border="0" />