Hi! Thanks, yes I?ve followed this tips like a checklist.
The game is a set of mini-games tied up on a unifying theme.
There is one "smasher", one like top down space shooter, and a puzzle.
Im not using physics, particles, or effects.
Not using layers blend modes, only 2 to 3 layers per layout and only 12 layouts.
The only behaviors I use are: Sine, bullet, fade, rotate, drag&drop.