I've been searching the forums for several hours and haven't found out if its possible to make a game with multiple save files.
I'm trying to make a visual novel game for the first time. It has to be able save a lot of different things so the player can pick up exactly where they last left off, and I was wondering if I might have to design work my design around for that ability.
From what I've planned thus far after the player presses pause, clicks save, selects the save slot, I know I'll need to save; all the global variables, the array data, the current layout, the last line of dialog displayed from a .xml or .txt file.
I have just started on the project and dont have a .capx file.
If anyone know if/how to make multiple save files or what data for a visual novel needs to be saved please reply/post back.