Hey guys.
The pathfinding demo has a way to to mark all obstacle grid boxes. Is there a way I can mark the grid boxes that the actual path has marked?
Not sure I'm being clear enough.
This is what I mean.
Gridbased movement and pathfinding works best when disabling diagonals. You can try my example with and without diagonals. I did not search much for bugs and it may not be 100% optimized.
Unfortunately, I currently have no access to C2, so please use the free version of C3 to open the project: editor.construct.net The code should be compatible with C2.
1drv.ms/u/s!Ap_-qxoGKbDchAG-daHMFImSNay0
Edit: At the moment the C3 r111 has serious problems with OR conditions. You have to use a new version (beta) for everything to work.
Wow! This is exactly what I needed. You have my eternal thanks good sir. Hats off!
Develop games in your browser. Powerful, performant & highly capable.
It was my pleasure. I learned something new myself when I tried to get it to work.
However, I noticed a bug in which too many GridMarks are deleted in some situations. Use the link from my first post again to get the modified project.
Will do! Thanks again!