Hi, I want an enemy to play a series of animation like this:
condition:
enemy damage is more then 100
enemy damage is less then 200
enemy is not moving along path
action
set enemy animation to "animation idle"
wait random (1.0,3.0)
set enemy animation to "animation look left"
wait random (1.0,3.0)
set enemy animation to "animation look right"
wait random (1.0,3.0)
now I'd like to loop this action while the above condition is true...