Hi, my name is Legendary Player Fer. I'm kinda new on Construct 2, but I have some expierence in programming. Now...my problem is this: I'm making an arcade game, which consist of dodging some objects and scoring as long as you dodge them. Now...what I want is that "Every X score points", the game drops a power-up. What I managed to do is that every 15 points, a power-up is dropped, BUT, what happens here is that while you have 15 points (or 30, or 45, or 60, etc), the game keeps dropping power ups. I tied to use global/instance variables to make the game drop only one, but had no luck. Any help would be appreciated. Thanks in advance ^^