this is for a platform beat em up game. both are for player's basics.
Jump landing is of course for falling from jump.
bounce is an animation for when players lands on the floor after being hit while on-air.
The animation the player uses when damaged on air and while falling is HurtFall. The player is supposed to use the animation Bounce when the player lands on the ground.
The jumpfall is working and the bounce isn't.
which do you mean by "main event"?
The animation is not playing conditions were added because the bounce were not playing. I do have the same opinion as you that those are not needed, but I lost ideas on how to fix this.