Good Evening Gentlemen,
I am eager to know if there is any way to handle lifecycle events on mobile devices? I.e. I want my game to save the player's progress when my app is minimized on android or iOS devices. Are there any common practices to achieve that?
When coding a native app for Android (as an example) you can always respond to onPause() or onStop()-Events and put all your data- or game-saving-code in there. Is there any system-event or something that is triggered when the app is minimized or "short-to-be-terminated"?
Are there any other common saving-procedures that the dedicated C2-user should use?
Regards,
Chris