I'm using the Effects, water on a lite blue jpg. It is slowing the mobile device down so much that it inhibits game play.
Is there a trick to better optimizing? The jpg is stretched rather large to cover the lower half of the screen on that game level. The player dives in and swims through the water.
So how can I do this with animation on the water without slowing down the mobile device so much? Any suggestions would be appreciated!