I just tested a small physics game I made by using the android/crosswalk exporter and it was so slow it wasn't even playable. Tested it on a Samsung Galaxy Tab 2 10.1
Is my device too crappy?
Are you using the new Box2D engine with asm.js?
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Forgot about that :) changed it and tested again and it gave quite an improvement but still nowhere near acceptable.
You should post a capx so someone here could help you by maybe improving the events.
ok here it is: linklink
I mostly test on my PC and my Chromebook to compare performance. I haven't done any Android projects but I will soon (I hope). When I do so I'll use a Nexus 4 and a Samsung Galaxy II.