Hello!
I just finished importing a map I designed in photoshop to my game project, but the map itself includes areas which cannot be accessed (backgrounds, walls, etc), not to mention the accessible area itself is somewhat round. For importing the map, I used the way described in "How to make a platform game" (By Ashley), so I only had to import one sprite object which contained all of the map pieces. Does anyone know how I can define which parts are accessible?