How do I make cutscenes?

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Includes 11min video guide. Hold an input button to "fill" up a text object and safely skip cutscenes without annoyances
  • How do I make cutscenes (Like the into in Airscape)? Because I want to add a storyline to my game.

  • The same way you program your game.

    What do you expect? Do you want construct to do everything for you?

  • You can either use events to control the movements of characters and the camera, or make the cutscene in a separate program, host it online, and stream it using the third-party Video plug-in (http://www.scirra.com/forum/plugin-video_topic46310_page1.html).

    Those are the options as I see it, pick whichever one you feel most comfortable with. Of course, if you use the plugin, remember that you can't upload it to the Scirra Arcade!

  • Nah, but what certain events do that?

  • Nah, but what certain events do that?WHat?! THe events used to make a game, can also be used to make a cutscene.

  • Just get over it.

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  • Urled - Come on, no need to be rude.

    InvaderX - What type of cutscene are you looking to make? Some are easier than others, but the majority are just controlled by the events in the same way that the game is made.

    For example, if you have someone walking from left to right, you have the character set its animation to walking, have an event like

    every tick - add 5 to characters current position (Current Position.X +5) This means that every tick, 5 will be added to its horizontal position. You can also have events that create an action if the character is at a certain place in the layout. If char.X is greater than 500, play sound effect.

    These are all for in-game cutscenes. If you want to have a video playing, then you will usually need to produce these out of game.

    Hope I was at least slightly useful.

  • Thanks! <img src="smileys/smiley32.gif" border="0" align="middle" />

  • And if you want, you can draw a GIF and import it directly to C2 and use it as a movie ^^

  • That's pretty clever!

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