Hi,
As the topic suggests, I'm trying to find a way to make a bullet follow a curved path, could be random I don't really mind.
I found a way to do it with multiple objects as path points but I would like to know if there is a more efficient way of doing it.
Another way was to use gravity(bullet behaviour) but I think this only works for the Y axis.
Thank you!
An example of what I have in mind: