Hello,
I am creating my third game but now I have hit a wall. I do have a player who is changing his appearance every time it hits obstacle, I have done it by "play animation_number_X on collision with sprite X". My problem is I want my character to get destroyed if he is in a specific animation frame, only option I have found is: Player |Is animation "animation_number_X" playing --> Player | Destroy, I can't find option like: "animation_number_X" in collision with obstacle X --> player destroy if not keep playing, any ideas how can I do it?
Regards,
Aurimas