Aurimas's Forum Posts

  • Hello all,

    I want to start my new project and it will be a maze game. Question is what is a best solution of creating maze it self and how can i do it? I was thinking of creating maze sprite by sprite but it would take ages and there will be way to many objects or is it possible to set walking paths on a maze image? Please advise.

    Thanks,

    Aurimas

  • Hello,

    Please take a look at my two games I have created as beginner. Please rate it if you can just please dont be to hash as I am really in early stage of learning.

    1. Fast Math Game

    Math game based on formulas and given time to answer.

    https://play.google.com/store/apps/deta ... Game&hl=en

    2. 4 Colours

    Jump through game - mach a ball and platform colour to progress.

    https://play.google.com/store/apps/deta ... ours&hl=en

    Thanks

  • Hello,

    Any one have old build v1826 install file? New update doesn't lock to portrait orientation for me.

    Thanks

    Edit: Found it, if any of you would like to go back to previous build, you can download did from here https://software.intel.com/en-us/forums/topic/545064

  • Hello,

    I am creating my third game but now I have hit a wall. I do have a player who is changing his appearance every time it hits obstacle, I have done it by "play animation_number_X on collision with sprite X". My problem is I want my character to get destroyed if he is in a specific animation frame, only option I have found is: Player |Is animation "animation_number_X" playing --> Player | Destroy, I can't find option like: "animation_number_X" in collision with obstacle X --> player destroy if not keep playing, any ideas how can I do it?

    Regards,

    Aurimas

  • Hello,

    In my game I would like to create full screen ad on end of layout but I don't want them to become too annoying so what would be a best way to create them every 5-6 deaths or so? Thanks

  • Anyone's feedback?

  • .

  • it is math, answer comes in to one of the text box, all others are incorrect outcome text boxes

  • ohh, I did some error in description, it is not sprites, it is text outcome from question. right now correct answer is always in a same spot, I want to shuffle around them with false ones after correct got pressed

  • Hello,

    I spend more than two hours in a forums and tutorials looking in to how to make grid and rotate sprites in random spots. I got more confused then any good came out (arrays, tile maps, formulas etc.) What I do need 12 sprites (correct and incorrect answers) change position then correct answer has been pressed in 3x4 grid. But I don't know to make a grid it self, columns rows and move them, there are too many different articles about it.

    Regards,

    Aurimas

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  • i did set new text box to answer every 5 seconds

  • solved it

  • Thanks, that it is what I need for my new project , just last thing in my game I will one to show correct answer in separate text box if answer was wrong, how do I add auto sum for this BasicMathQuiz.capx?

  • Hello,

    I was looking in tutorials and in forum but there was no joy, so question how do you create random math formula like this to display in a game: 5+5=10, 5*5=25 .... etc, my game will be math calculating game.

    Regards,

    Aurimas

  • Hello,

    Here is my first game created in Construct 2 and thanks to community of it. It took me a while to do it as i am still really new. Shame that I wasn't quick enough to do it https://play.google.com/store/apps/details?id=com.risingeagle.ClumsyBirdExtreme please let me know what you think

    Thanks,

    Aurimas