Hi everybody!
I have a enemy that is grabbing at someting and when the player is at certain distance(PlayerX>enemyX-200 && PlayerX<enemyX+200), the enemy fall of at the floor and starts to attack player, something like this:
<img src="http://i.imgur.com/NcHBP.gif" border="0" />
But when the are multiple clones of the same enemy at the stage, all of them (including off screen) fall and attack at the same time, and I don't want the enemy do that. I need to fix it, because I think other enemies can cause troubles like this.