HNK's Forum Posts

  • 10 posts
  • I don't know why it doesn't work, using WebStorage makes the game start with 0 lives, even less numbers.

  • Hi, I have problems when I made my character lose lives when lose. At the moment when the player dies, I made the system resets all global variables (the game becomes very buggy if is not set) and subtracts 1 to the var "lives", but when system reset the Layout, lives keeps the same. I don't know how can fix it :(

  • Thanks a lot! :3

  • Hi everybody!

    I have a enemy that is grabbing at someting and when the player is at certain distance(PlayerX>enemyX-200 && PlayerX<enemyX+200), the enemy fall of at the floor and starts to attack player, something like this:

    <img src="http://i.imgur.com/NcHBP.gif" border="0" />

    But when the are multiple clones of the same enemy at the stage, all of them (including off screen) fall and attack at the same time, and I don't want the enemy do that. I need to fix it, because I think other enemies can cause troubles like this.

  • Hi everybody.

    On construct there is something that bothers me. I need a object "bullet" that when collide with any object with "enemy" instance or property, the bullet destroys itself, but I don't know how can I do that. I need this because I don't like the idea of make a lot of events in which the bullet collides with the enemies one by one so, please help me :3

  • AWESOME! It works very well!

    Thanks a lot!

  • Thanks, that gave me some hint how to do that.   <img src="smileys/smiley14.gif" border="0" align="middle" />

    Unfortunately, I don't know how UID works, I tried this, but it doesn't work:

    <img src="http://i.imgur.com/CsrEA.jpg" border="0" />

    MCTest and MCShad are player and enemy respectively, and "Is Attacking" is disabled for test matters.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi everybody, I wanna make something similar to SW Lightsabers. I want my character to redirect bullets with a sword to the bullet-source.

    I tried something using "Set angle toward (enemy.X, enemy.Y)" when bullet collide with sword, but when there are more enemies at screen, bullet doesn't detect the real enemy source and goes towards another enemy.

    Can anyone help me, please? :3

  • Hi everybody, I recently started on Construct 2 and I need help on this please.

    In my game, I want the player have some ninja skills, so I want my character to do some wallclimbing, hang and climb some platforms a-la-Ninja-Gaiden-III like the image:

    <img src="http://i.imgur.com/hH4wA.png" border="0" />

    <img src="http://i.imgur.com/5tLGu.png" border="0" />

    Please help with this :3

  • 10 posts