Hello everyone!
I've been using C2 for like a year and yesterday was the first day that i used the Physics behaviour, the idea is to make my character throw a C4 randomly, but the behaviour seems to be making a bad usage of the collision box, i'll attach a print of the game so you guys can better understand what i'm trying to say.
My character is actually split in two Sprites, one of them have all the animations and the other is used as the collision box, i used the same technique on the C4, the difference is that the C4 have the Physics behaviour instead of the Platformer, and as you can see, he's kind of "skipping" one pixel from the ground.
Theres any way to fix it?
I'm so sorry if i said something wrong, english in not my main language.