So I have a simple game for iOS,
and it runs perfectly well on my pc but on CocoonJS Launcher it runs on 4 FPS (which is horrible),
and it must be because I have 56 blocks (with solid behaviour) and I need them to have gravity,
so the easiest way I found was to give them platformer behaviour and just disable controlls,
that way they don't move and have gravity, but that is ridiculous for a good performance.
What should I do for the blocks to have gravity and the game to run better/faster?
Custom movement negative vertical speed would be as bad as platformer behaviour?