Hello everyone,
Construct is earning many new features and it's so nice!
So, to miss the possibility of don't suggest this feature, I decided to try.
In one of the most famous Game Makers of the market, exist a great feature, called by Path.
It work giving to the developer the power of draw a line and then make things follow it.
The line is always modulated in points, so, you can manipulate the line between two points to make arcs or straight lines.
Okay, you can make it using timers and sines, but what I'm proposing is a thing easy to be used by everyone, but hard to be done by Ashley, and that's the point.
I hope this idea gain power, because it can have many, many, many uses, beginning on Tower defense games, going to racing games, passing on tug of war games, vertical shooter, horizontal shooter, RPG games, platform games (giving the possibility of making AI much easier to follow the player) and finally, a path to the Canvas/Camera follow.
Screenshot:
<img src="http://s3-ap-northeast-1.amazonaws.com/rpgmaker.assets/files/buildscreens.png" border="0">
These little lines with points where they change the direction is the Course line.
http://www.igmbrasil.com/help/03_0515-layoutcourse.html
igmbrasil.com/help/03_0515-layoutcourse.html
igmbrasil.com/help/03_0512-layoutgadget.html
<img src="https://dl.dropboxusercontent.com/u/47035927/Samples/course_rpg.jpg" border="0">
<img src="https://dl.dropboxusercontent.com/u/47035927/Samples/course_space.jpg" border="0">
Behind the scene, the intuitive of placing nodes connected by lines representing paths, combined with the Sin behavior, can be very interesting.
Thank you.