Hello Ashley ,
I was wondering about the ability to use the same 9patch object to dictate different states, like mouse overs on buttons or other highlighted stuff.
In my case, I want to make word balloons that will differ in regard to their content. One balloon will represent talking, an other whispering, yelling, thought etc.
This is just an example:
https://www.dropbox.com/s/dsc9yz6cv7ahw ... s.png?dl=0
It would be neat to use just one 9patch object and trigger which "state" it should display with events, like we already do with the Sprite object. The benefit of course will be that the 9patch will keep the corners un-stretched.
Thanks!