Hello everyone, I'm working on a quiz game, you can check out some of my tweets regarding it (twitter.com/donrifgames). It will have at least 900 questions (I handle questions by XML, but I have to duplicate the same layout 900 times!....maybe i'm doing it wrong, can I keep one layout and change informations on it everytime?)
So that causes some slowness, I have found some framerate issues on iOS: the localstorage is too slow, the app works fine but it takes time to retrieve saved data. On Android, the asynchronous problem seems to work better than on iOS, though i have not fully tested it on Android.
I have seen a post by sqiddster where he suggests to save variables/arrays in a dictionary and load the dictionary on startup with the localstorage plugin. I didn't seem to understand how exactly.
Your help will be much appreciated!