Publishing on Steam

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Publish and Subscribe to events in event sheets and from the scripting interface
  • Hi guys =) its me again...

    i want to ask you something very important, and you repplies will be very precious for me =)

    since we are about to start making our game (we have the characters and script ready)<img src="smileys/smiley17.gif" border="0" align="middle" /> but before we start making the game on construct2, i need to have something confirmed...

    i know that NotionGames are publishing SuperUbieLand on Steam...on what format the will publish the game, i mean what exporter they used?? Node-Webkit? or are they running the game from the browse��

    is there any problem beetwen C2 and Steam? i mean..its convenient triying to publish a game made on construct on steam... i know its possilbe since NotionGames are doing it...

    please any tip before me and my friends start making the game with our scope on steam? we dont want to come across a brick wall dead end with the game half or completely made...

    all repplys will be gold =) thanks!!! <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Yep, you can try and put it in on steam. You have to go through Steam Greenlight though. You'd probably want to use node-webkit, it's basically just Chrome without the mess anyway.

  • ^ Agreed.

    But just in case you don't know already, you need to actually pass green light approval (public) and then most likely some sort of checks from valve themselves (would make sense for them to do so really.)

    But you would use node-webkit.

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  • =D wow!! thanks!! yes i know about green light, but i trust we can pass it =D thanks!!

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