Hey Ashley, yeah I downloaded the most recent release (v5.1.7). It's not a problem to me though, as from looking at various stats Safari Users account for around 5% of all users globally (Mostly Mac). On top of that Mac/Safari Users can turn on WebGL, which I'm guessing will solve the problem. That just leaves PC/Safari Users in the dark, but then they are an even more minuscule group (probably less then 1%).
On the other hand, I tested out a C2 game quickly with the most popular browsers IE9, Chrome, & Firefox and all of them play beautifully, so I think our most important bases are well covered.
Interesting statement. IE9, Chrome, and Firefox are the big three, but IE9 doesn't support WebGL and probably never will. I test everything I do on Chrome, Firefox, IE9 (and sometime 10), Opera, and Safari. All these are on Windows. Safari consistently crashes or doesn't do something I want more than all the others combined.
Honestly, I think Safari on Windows probably gets the least attention of everyone in Apple-land. They just don't care about Windows.
I suspect most HTML5 game players are pretty happy with Chrome or Firefox. But Safari on Windows seems like a sad neglected step-child. Even Opera fares better.