Yes, loading and saving with node-webkit.
I'm testing the prototype on some different PCs but the result is the same:
My game has one savegame (keeping the player status, the hiscore and the game stats) that loads on startup. When I export the project with node-webkit the game doesn't start (it freezes on the load page). If I export the game without the save/load actions, it works properly.
Any solution?