I got a call from Nintendo yesterday.
They said they received my application for development for the eShop on the WiiU. You can imagine my JOY when I saw the 425 area code appear on my phone (I'm from Washington; I even worked at, not for, Nintendo as a beta tester for Wii Fit). Immediately, I knew they were calling about my application.
After the phone call and getting all set up in the WiiU developers forum, I informed another friend - already a developer for WiiU via Construct 2 - and he was telling me about the less-than-optimal performance of HTML5 on the WIiU, namely due to lack of WebGL support. Despite my slowly growing knowledge and understanding of all these snazzy features and plugins and whatnot, I'm more than aware of my ignorance on these things. I have a LOT of studying to do...
So, I guess what I'm writing here about is to ask for your input about your experiences so far. What pointers can you give about WebGL (or lack thereof) issues. Alternatives. TIps. And so on. I understand that the WiiU supports Unity-made games, too. So, it'll be time to start branching out into other game editors... (But I LOVE C2!!!)
Anything you can offer, I'm sure, will be of valuable help. Thanks.