Hello,
Today I tried uploading my game to the IOS store. I used phonegap build to make an ipa file and then uploaded that via application loader. My game was automatically rejected for the following reasons:
Missing Info.plist key - This app attempts to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSCalendarsUsageDescription key with a string value explaining to the user how the app uses this data.
Missing Info.plist key - This app attempts to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSBluetoothPeripheralUsageDescription key with a string value explaining to the user how the app uses this data.
My game does not use calendars or Bluetooth. How can I fix this issue so it is possible to upload my game to the market?
Thanks