Hi everybody, I have a doubt about the performance in general, and don't just construct2...
I means, when I'm thinking about how make some objects (sprite) for the games, o for one software, I like to make 1 object and use for many different kind of things...
it's pretty difficult to explain that (my english is not very good) but, for instance:
if we make a 2d platform game, you can make some objects for make the gameplay (like a movable platform, enemy...etc)
now, I'm making a platform in 2d, and I have one object, and this object can be a lot of object (change the frame, the variable...etc)
now, is better to have one object with 20 variable and 10 frame (and use 40 instances of the same object with different variable on the scene) or make 2 object, with 10 variable and 5 frame and use 20 instance of one and 20 instance of the another one?
what is the best system to make the best performance? is the same?
thank you very much!!