Hi,
I'm very interested and excited about trying C2, but I have to say that my interest is diminished since I tried the demo for the first example tutorial, the ghost shooter. I found that after a few seconds of play, the character no longer responded appropriately to my key presses of the arrow keys for movement. I can only speculate as to the causes of this problem, but let me first describe what happens. Play begins as expected, but after about five seconds of moving around and shooting simultaneously, key presses begin to have unexpected/unpredictable results. Pressing a left arrow key results in a renewed movement to the right or no movement at all, for example. I'm using a CMStorm Quickfire Pro keyboard with n-key rollover and 1ms polling, so I'm wondering if this is the difference that causes the demo game to fail for me. I was kind of surprised at the apparent brokenness of the very first demo offered to new users of your product. I would have reported this under the bug section, but the rules state that all bugs reported without an attached file would be closed without response. Obviously, I can't provide the file needed as this demo is not my work. <img src="smileys/smiley9.gif" border="0" align="middle" />
See below for a partial DxDiag:
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System Information
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Time of this report: 1/28/2013, 03:20:13
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1
Language: English (Regional Setting: English)
System Manufacturer: BIOSTAR Group
System Model: TZ68K+
BIOS: BIOS Date: 07/26/11 14:27:34 Ver: 04.06.04
Processor: Intel(R) Core(TM) i5-2500K CPU 3.30GHz (4 CPUs), ~3.3GHz
Memory: 16384MB RAM
Available OS Memory: 16296MB RAM
DirectX Version: DirectX 11
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DxDiag Notes
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Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce GTX 680
Manufacturer: NVIDIA
Chip type: GeForce GTX 680
Display Memory: 4042 MB
Dedicated Memory: 1994 MB
Shared Memory: 2047 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: EPSON PJ
Monitor Id: SECA50A
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Monitor Name: AOC V22
Monitor Model: F22
Monitor Id: AOC2200
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HD15
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
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Sound Devices
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Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Description: EPSON PJ-1 (NVIDIA High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Description: Realtek Digital Output (Realtek High Definition Audio)
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Sound Capture Devices
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Description: Microphone (Realtek High Definition Audio)
Description: Microphone (2- Philips SPC1300NC PC Camera; Audio (Microphone))
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DirectInput Devices
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Device Name: Programmable Hotkeys
Device Name: Saitek X52 Flight Controller (USB)
Device Name: Model 683 Programmable Keypad
Device Name: Corsair Vengeance M60 Mouse
Device Name: Quick Fire PRO Keyboard
Poll w/ Interrupt: No
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USB Devices
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+ USB Root Hub
| Matching Device ID: usb\root_hub20
| Service: usbhub
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System Devices
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Name: NVIDIA GeForce GTX 560 Ti
Name: Intel(R) HD Graphics 3000
Name: NVIDIA GeForce GTX 680
Name: Xeon E3-1200/2nd Generation Intel(R) Core(TM) Processor