I completely see what you are saying ASHLEY.
But what Animmaniac is proposing and what is half the reason to why I created this topic was this:
[quote:2iqfrvw2]In my view the problem with the current wizard UI is that it demands too much time and clicks just to navigate the windows, especially for users who don't use the keyboard. If you consider the frequency that these actions are repeated during a project there's a lot of wasted work that could be optimized. Every step is modal, so you always waste some time adjusting to the new context and get some cognitive load creating mind maps of where you are. What I tried to do with my proposal is to make it the less modal as possible. The steps are disposed side by side so you get an overview of the process and minimize both the clicks and the switching of states.
If we can 'cut down the time you spend clicking and focus more on making the game' while maintaining the 'no programming required feel' it would be perfect. I like the way Animmaniac has it proposed so it is more fill in the blanks than it is programming. C2 or C3 doesn't need it's own language and I wasn't trying to recommend it. More like this as the next best thing. This would keep the the feel at 'no programming required' but mimic what it would be like to program and that is what I feel I am missing. (Could be a complaint for the sake of posting an interesting thread but nonetheless, wouldn't be a bad thing if it were feasible. )
Tokinsom I think this would be the best fit possible for you? If most of what you use is a combination of the keyboard shortcuts and avoid the mouse all together, this proposed way is just that. Hit Ctrl-E to pop up this kind of fill in the blanks editing - tab, type and go!
The alternate UI may trip up beginners or it may not (I always forget the Objects with Expressions window is there, but it is a great way to learn what Construct has). If it was presented in a way that was visible, god-dialog like, but it made sense to increase production and not confuse anyone than awesome.
[quote:2iqfrvw2]With the proposed system with a single click you can change instantly the object, keeping all the filled forms intact.
If there was a way to make any of these UI changes / Event sheet changes to enhance productivity but still maintain the feel Construct has built up, I'm all for it.
One thing is for sure, I love this community! Getting responses from great forum goers, employees and founders! How awesome!