Sorry, I suppose I should have been more specific
I have a 'selector' that you thumb through with the arrow keys (it iterates through a number of animations). I want to make a distinct one that appears over the character (I'm making kind of a character customization thing) that sets its animation based on the animation of the selector.
ergo, the two items need to have the same animations. Here's the problem - there are *hundreds* of animations in the selector currently. So, I'm wondering if there's a way to take all of those animations, and then just copy them over to the new sprite.