I have a couple of questions.
A: Does the final conversion via the cloud compiler make the game run even faster?
Explanation:
(In my understanding) the cocoon launcher is a bit like a virtual machine.
Just like running windows within mac-os.
If so, then does this extra memory use also limit the fps somewhat?
B: Is there a way to install the compiled Xcode on my iphone4 after using the ludei cloud compiler?
(That way i could doublecheck my game before sending anything to the appstore.)
Thanx for any insight!!