Consider Cocoon if XDK is not working (updated)

From the Asset Store
Fantasy Game includes more than 600 sound effects inspired by hit computer games like World of Warcraft and Diablo.
  • Zebbi glad it's going well for you still. No solution out there is going to be without some bumps along the way, but from what I am see it's the best option..

  • Zebbi glad it's going well for you still. No solution out there is going to be without some bumps along the way, but from what I am see it's the best option..

    Oh bumps, I've had too many to count, but after persisting and persisting, it came out well in the end.

  • Decided to put in some banner ads but they keep flashing on and off all the time. Have tested in developer app and in compiled apk.. same result. any thoughts on that.

    Oh yes by the way, have tested my sound and music buttons and now they work great so thanks for all the help with that!

  • actually you're in luck.. Zebbi found a solution to that.. i'm not able to reference it now, but I bet he'll be able to link what he did to fix that issue.

    We're not sure where the problem is, but he has or is going to raise it to Cocoon IO's folks to see if there is something they can do about it.

  • Here's the way it fixes that for me, still refreshes once but I'm working on a solution to that, for now:

    Start of Layout >

    -------------------------Hide Banner Ad

    -------------------------Load a Banner Ad

    -------------------------Set banner layout

    When you want to show ads

    Trigger Once >

    -------------------------Show the banner ad

  • Yep! works much better now, thanks!

  • awesome I still have to apply that fix to my project.. it was definitely (i think) causing some CPU choking in my game with all the ad refreshes.

  • Yep! works much better now, thanks! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Glad it works for you! Took me trial and error to get that right, if you find a better way that fixes that initial refresh, let me know! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Also, I posted here: https://github.com/CocoonIO/cocoon-plugins-c2/issues/13

  • i final get everything to work now on cocoon, just about to get ready to see what to use for ads seen Appodeal plugin dont work on cocoon i see you guys having problem with ads <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad"> i spend two days going over all cocoon doc an able to all the basic to word leaderboard, login etc now ready to setup ADS i have a i clue now where to start. can one of you Zebbi part12studios make a example capx file let me see how you setup the ads and the fix you come up with...

    andy_reitberger example file is too complicated trust me he use a lot of unnecessarily event, i follow his example but i do it the shorter lazy way and it work the same why i would like to see how someone else set up ads to show on cocoon. now going to be the first time i am going use admob or mopub directly i am going miss appodeal .

    here

    http://appodeal.com/+702cce69791d2fb67f4a39d2464ee1a7

    signup with them so that they fix cocoon plugin faster when they see more C2 user asking for cocoon plugin <img src="{SMILIES_PATH}/icon_idea.gif" alt=":idea:" title="Idea">

  • i just confirm it Appodeal plugin is now working on cocoon.io

    sign up here

    http://appodeal.com/+702cce69791d2fb67f4a39d2464ee1a7

  • wizdigitech awesome yea i got an appodeal account setup but hadn't done much with it. I'd like to check it out at some point. I know you were asking us to make a sample capx, since you had to figure some stuff out to get Appodeal to work, do you have a capx you could share to show us how you got it to work? Or perhaps at least note the specific tricks that you had to try to get things to work after they didn't "just work" the first time you tried.

  • i check here from time to time.

    year after year, the same problems keep cropping up with C2 & 3rd party wrappers when it comes to move to mobile.

    I have used C2 for html5 development and i am happy with it.

    but when it comes to mobile, it seems that there will never be a 100% solution with html5+wrapper. so i'm happy to get back to my native development.

    will check around again in december

  • bjadams yea this is why Scirra should take ownership of the publishing process and incorporate it into the C2 experience rather than leaving it up to the c2 developers to figure it out.. and all the frustration that goes with it.

  • who says the cocoon io forums don't work <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> https://forums.cocoon.io/t/ads-keep-cha ... ond/1588/6

    here is a fix for the ads issue and an updated plugin for us to use to fix the issue without the clever hacks folks have figured out.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • https://standard-discourseorg.netdna-ss ... 1cf83e.zip give that a spin <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)