Yes. But it is limited by your ability to use the tool. And your ability is only acquired by actually mastering the software.
I have seen some super advanced/complex point&click adventure games with waterfalls, wind blowing in trees, puzzles etc.
But it took a considerable amount of time, and skill to make.
But no matter what engine (some engines better geared for point&click) will take time to learn, and develop.
No matter what engine, you won't be able to make a fully fledged game on their free versions, if they have free versions. At least C2 allows you a lot of room to explore, try out. 100 events is a lot.
Understand one thing. What you trying to do is hard. It is complex. It will take time (lots of it) and probably cost a lot for assets, tools etc.
All the complex, worth while adventure (point&click) games I've seen took over a year to make. Most almost 2 years.
Nice list of engines.
Personal choice: Unity3d, Construct2, gamemaker, and in your case (ADVENTURE GAME STUDIO, VISIONAIRE ADVENTURE STUDIO, other point-click adventure engines[big list])