Is there any performance or memory bonus to using a boolean over a number?
So like if my character is running, I set ISRunning to True or 1?
I only say this because I started off using numbers for my game, and I want to switch but this means I have to go through every instance that I have used a number instead of a boolean (i have many more than just running conditions).
And now I can't figure out how to so whether IsRunning is true for conditions. "Is Instance Boolean Set" seems to not work