Sine (Angle mode) doesn't work anymore IF enabled via events. If i set it enabled right from the start it does work, but if it starts disabled and then i enable it in an event, nothing. Other sine modes seem to work, but not Angle.
Note: there may be possible bugs with the other sines as well, sprites Size / Position changes for example seem to be permanent now, this could have something to do with the last sine fix in r188.