Link to .capx file (required!):
dl.dropboxusercontent.com/u/78185180/CL2.capx
Steps to reproduce:
1. run the game and click start
2.
3.
Observed result:
I currently have it wire that the Num(instance variable), IID, and UID appear under Moves. The Num is the order in which it was created. Clicking on a tile puts those values up for that tile. Example the top left tile displays 1:1:1 which is correct. One tile, second row, second tile #7 should display 7:(number):(number). But it always shows 0:0:0 which is wrong.
Expected result:
Tile 7 should show 7:(number):(number).
Browsers affected:
Chrome: yes
Firefox: no
Internet Explorer: yes
Operating system & service pack:
Win7 Home Premium SP1
Construct 2 version:
release 126 (64-bit)